<?xml version="1.0"?>
<ArrayOfDiffGameModeSetting xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <DiffGameModeSetting>
    <ID>1</ID>
	<!--简单-->
    <Name>HardMode_Name_1</Name>
	<OtherListId>1</OtherListId>
    <NewGameSettingList>
		<NewGameSetting>
				<!--Disaster = 6 灾难 NewGameDisasterSetting-->
				<OpeningSetting>6</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitRes = 9 初始物资 NewGameInitBuildingSetting-->
				<OpeningSetting>9</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenNum = 12 开局人口 NewGameInitCitizen-->
				<OpeningSetting>12</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitAnimal = 8 开局动物 NewGameInitAnimal-->
				<OpeningSetting>8</OpeningSetting>
				<Show>true</Show>
				<ID>1|2</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--Temperature = 11 温度曲线 NewGameTemperature-->
				<OpeningSetting>11</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitSeed = 14 开局种子 NewGameInitSeed-->
				<OpeningSetting>14</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenAge = 10 市民寿命-->
				<OpeningSetting>10</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--ActiveRandomEvent = 17 随机事件-->
				<OpeningSetting>17</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--MapRes = 15 资源产量-->
				<OpeningSetting>15</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenState = 7 初始健康幸福-->
				<OpeningSetting>7</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--TechPointEffect = 16 科技点产出效率-->
				<OpeningSetting>16</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
	</NewGameSettingList>
  </DiffGameModeSetting>
  
  <DiffGameModeSetting>
    <ID>2</ID>
	<!--标准-->
    <Name>HardMode_Name_2</Name>
	<OtherListId>1</OtherListId>
    <NewGameSettingList>
		<NewGameSetting>
				<!--Disaster = 6 灾难 NewGameDisasterSetting-->
				<OpeningSetting>6</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitRes = 9 初始物资 NewGameInitBuildingSetting-->
				<OpeningSetting>9</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenNum = 12 开局人口 NewGameInitCitizen-->
				<OpeningSetting>12</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitAnimal = 8 开局动物 NewGameInitAnimal-->
				<OpeningSetting>8</OpeningSetting>
				<Show>true</Show>
				<ID>1|2</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--Temperature = 11 温度曲线 NewGameTemperature-->
				<OpeningSetting>11</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitSeed = 14 开局种子 NewGameInitSeed-->
				<OpeningSetting>14</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenAge = 10 市民寿命-->
				<OpeningSetting>10</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--ActiveRandomEvent = 17 随机事件-->
				<OpeningSetting>17</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--MapRes = 15 资源产量-->
				<OpeningSetting>15</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenState = 7 初始健康幸福-->
				<OpeningSetting>7</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--TechPointEffect = 16 科技点产出效率-->
				<OpeningSetting>16</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
	</NewGameSettingList>
	

  </DiffGameModeSetting>
  
  <DiffGameModeSetting>
    <ID>3</ID>
	<!--困难-->
    <Name>HardMode_Name_3</Name>
	<OtherListId>1</OtherListId>
    <NewGameSettingList>
		<NewGameSetting>
				<!--Disaster = 6 灾难 NewGameDisasterSetting-->
				<OpeningSetting>6</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitRes = 9 初始物资 NewGameInitBuildingSetting-->
				<OpeningSetting>9</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenNum = 12 开局人口 NewGameInitCitizen-->
				<OpeningSetting>12</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitAnimal = 8 开局动物 NewGameInitAnimal-->
				<OpeningSetting>8</OpeningSetting>
				<Show>true</Show>
				<ID>1|2</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--Temperature = 11 温度曲线 NewGameTemperature-->
				<OpeningSetting>11</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitSeed = 14 开局种子 NewGameInitSeed-->
				<OpeningSetting>14</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenAge = 10 市民寿命-->
				<OpeningSetting>10</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--ActiveRandomEvent = 17 随机事件-->
				<OpeningSetting>17</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--MapRes = 15 资源产量-->
				<OpeningSetting>15</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenState = 7 初始健康幸福-->
				<OpeningSetting>7</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--TechPointEffect = 16 科技点产出效率-->
				<OpeningSetting>16</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
	</NewGameSettingList>
	

  </DiffGameModeSetting>
  
  <DiffGameModeSetting>
    <ID>4</ID>
	<!--极难-->
    <Name>HardMode_Name_4</Name>
	<OtherListId>1</OtherListId>
    <NewGameSettingList>
		<NewGameSetting>
				<!--Disaster = 6 灾难 NewGameDisasterSetting-->
				<OpeningSetting>6</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitRes = 9 初始物资 NewGameInitBuildingSetting-->
				<OpeningSetting>9</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|4</ID>
            	<DefaultID>4</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenNum = 12 开局人口 NewGameInitCitizen-->
				<OpeningSetting>12</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitAnimal = 8 开局动物 NewGameInitAnimal-->
				<OpeningSetting>8</OpeningSetting>
				<Show>true</Show>
				<ID>1|2</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--Temperature = 11 温度曲线 NewGameTemperature-->
				<OpeningSetting>11</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>4</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitSeed = 14 开局种子 NewGameInitSeed-->
				<OpeningSetting>14</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenAge = 10 市民寿命-->
				<OpeningSetting>10</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--ActiveRandomEvent = 17 随机事件-->
				<OpeningSetting>17</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--MapRes = 15 资源产量-->
				<OpeningSetting>15</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>4</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenState = 7 初始健康幸福-->
				<OpeningSetting>7</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>4</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--TechPointEffect = 16 科技点产出效率-->
				<OpeningSetting>16</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
	</NewGameSettingList>
	

  </DiffGameModeSetting>

<!--沙盒模式-->

  <DiffGameModeSetting>
    <ID>5</ID>
	<!--简单-->
    <Name>HardMode_Name_1</Name>
	<OtherListId>2</OtherListId>
    <NewGameSettingList>
		<NewGameSetting>
				<!--Disaster = 6 灾难 NewGameDisasterSetting-->
				<OpeningSetting>6</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitRes = 9 初始物资 NewGameInitBuildingSetting-->
				<OpeningSetting>9</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenNum = 12 开局人口 NewGameInitCitizen-->
				<OpeningSetting>12</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitAnimal = 8 开局动物 NewGameInitAnimal-->
				<OpeningSetting>8</OpeningSetting>
				<Show>true</Show>
				<ID>1|2</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--Temperature = 11 温度曲线 NewGameTemperature-->
				<OpeningSetting>11</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitSeed = 14 开局种子 NewGameInitSeed-->
				<OpeningSetting>14</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenAge = 10 市民寿命-->
				<OpeningSetting>10</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--ActiveRandomEvent = 17 随机事件-->
				<OpeningSetting>17</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--MapRes = 15 资源产量-->
				<OpeningSetting>15</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenState = 7 初始健康幸福-->
				<OpeningSetting>7</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--TechPointEffect = 16 科技点产出效率-->
				<OpeningSetting>16</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
	</NewGameSettingList>
  </DiffGameModeSetting>
  
  <DiffGameModeSetting>
    <ID>6</ID>
	<!--标准-->
    <Name>HardMode_Name_2</Name>
	<OtherListId>2</OtherListId>
    <NewGameSettingList>
		<NewGameSetting>
				<!--Disaster = 6 灾难 NewGameDisasterSetting-->
				<OpeningSetting>6</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitRes = 9 初始物资 NewGameInitBuildingSetting-->
				<OpeningSetting>9</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenNum = 12 开局人口 NewGameInitCitizen-->
				<OpeningSetting>12</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitAnimal = 8 开局动物 NewGameInitAnimal-->
				<OpeningSetting>8</OpeningSetting>
				<Show>true</Show>
				<ID>1|2</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--Temperature = 11 温度曲线 NewGameTemperature-->
				<OpeningSetting>11</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitSeed = 14 开局种子 NewGameInitSeed-->
				<OpeningSetting>14</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenAge = 10 市民寿命-->
				<OpeningSetting>10</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--ActiveRandomEvent = 17 随机事件-->
				<OpeningSetting>17</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--MapRes = 15 资源产量-->
				<OpeningSetting>15</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenState = 7 初始健康幸福-->
				<OpeningSetting>7</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--TechPointEffect = 16 科技点产出效率-->
				<OpeningSetting>16</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
	</NewGameSettingList>
	

  </DiffGameModeSetting>
  
  <DiffGameModeSetting>
    <ID>7</ID>
	<!--困难-->
    <Name>HardMode_Name_3</Name>
	<OtherListId>2</OtherListId>
    <NewGameSettingList>
		<NewGameSetting>
				<!--Disaster = 6 灾难 NewGameDisasterSetting-->
				<OpeningSetting>6</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitRes = 9 初始物资 NewGameInitBuildingSetting-->
				<OpeningSetting>9</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenNum = 12 开局人口 NewGameInitCitizen-->
				<OpeningSetting>12</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitAnimal = 8 开局动物 NewGameInitAnimal-->
				<OpeningSetting>8</OpeningSetting>
				<Show>true</Show>
				<ID>1|2</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--Temperature = 11 温度曲线 NewGameTemperature-->
				<OpeningSetting>11</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitSeed = 14 开局种子 NewGameInitSeed-->
				<OpeningSetting>14</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenAge = 10 市民寿命-->
				<OpeningSetting>10</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--ActiveRandomEvent = 17 随机事件-->
				<OpeningSetting>17</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--MapRes = 15 资源产量-->
				<OpeningSetting>15</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenState = 7 初始健康幸福-->
				<OpeningSetting>7</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--TechPointEffect = 16 科技点产出效率-->
				<OpeningSetting>16</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
	</NewGameSettingList>
	

  </DiffGameModeSetting>
  
  <DiffGameModeSetting>
    <ID>8</ID>
	<!--极难-->
    <Name>HardMode_Name_4</Name>
	<OtherListId>2</OtherListId>
    <NewGameSettingList>
		<NewGameSetting>
				<!--Disaster = 6 灾难 NewGameDisasterSetting-->
				<OpeningSetting>6</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitRes = 9 初始物资 NewGameInitBuildingSetting-->
				<OpeningSetting>9</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|4</ID>
            	<DefaultID>4</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenNum = 12 开局人口 NewGameInitCitizen-->
				<OpeningSetting>12</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitAnimal = 8 开局动物 NewGameInitAnimal-->
				<OpeningSetting>8</OpeningSetting>
				<Show>true</Show>
				<ID>1|2</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--Temperature = 11 温度曲线 NewGameTemperature-->
				<OpeningSetting>11</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>4</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitSeed = 14 开局种子 NewGameInitSeed-->
				<OpeningSetting>14</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenAge = 10 市民寿命-->
				<OpeningSetting>10</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--ActiveRandomEvent = 17 随机事件-->
				<OpeningSetting>17</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--MapRes = 15 资源产量-->
				<OpeningSetting>15</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>4</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenState = 7 初始健康幸福-->
				<OpeningSetting>7</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>4</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--TechPointEffect = 16 科技点产出效率-->
				<OpeningSetting>16</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
	</NewGameSettingList>
	

  </DiffGameModeSetting>
  
  <DiffGameModeSetting>
    <ID>101</ID>
	<!--复活节岛配置-->
    <Name>HardMode_Name_3</Name>
	<OtherListId>3</OtherListId>
    <NewGameSettingList>
		<NewGameSetting>
				<!--Disaster = 6 灾难 NewGameDisasterSetting-->
				<OpeningSetting>6</OpeningSetting>
				<Show>true</Show>
				<ID>2</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitRes = 9 初始物资 NewGameInitBuildingSetting-->
				<OpeningSetting>9</OpeningSetting>
				<Show>true</Show>
				<ID>5</ID>
            	<DefaultID>5</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenNum = 12 开局人口 NewGameInitCitizen-->
				<OpeningSetting>12</OpeningSetting>
				<Show>true</Show>
				<ID>4</ID>
            	<DefaultID>4</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitAnimal = 8 开局动物 NewGameInitAnimal-->
				<OpeningSetting>8</OpeningSetting>
				<Show>true</Show>
				<ID>1</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--Temperature = 11 温度曲线 NewGameTemperature-->
				<OpeningSetting>11</OpeningSetting>
				<Show>true</Show>
				<ID>5</ID>
            	<DefaultID>5</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitSeed = 14 开局种子 NewGameInitSeed-->
				<OpeningSetting>14</OpeningSetting>
				<Show>true</Show>
				<ID>4</ID>
            	<DefaultID>4</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenAge = 10 市民寿命-->
				<OpeningSetting>10</OpeningSetting>
				<Show>true</Show>
				<ID>2</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--ActiveRandomEvent = 17 随机事件-->
				<OpeningSetting>17</OpeningSetting>
				<Show>true</Show>
				<ID>5</ID>
            	<DefaultID>5</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--MapRes = 15 资源产量-->
				<OpeningSetting>15</OpeningSetting>
				<Show>true</Show>
				<ID>5</ID>
            	<DefaultID>5</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenState = 7 初始健康幸福-->
				<OpeningSetting>7</OpeningSetting>
				<Show>true</Show>
				<ID>2</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--TechPointEffect = 16 科技点产出效率-->
				<OpeningSetting>16</OpeningSetting>
				<Show>true</Show>
				<ID>2</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
	</NewGameSettingList>
  </DiffGameModeSetting>

   <DiffGameModeSetting>
    <ID>10001</ID>
	<!--教程1-->
    <Name>HardMode_Name_1</Name>
	<OtherListId>1</OtherListId>
    <NewGameSettingList>
		<NewGameSetting>
				<!--Disaster = 6 灾难 NewGameDisasterSetting-->
				<OpeningSetting>6</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitRes = 9 初始物资 NewGameInitBuildingSetting-->
				<OpeningSetting>9</OpeningSetting>
				<Show>true</Show>
				<ID>6</ID>
            	<DefaultID>6</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenNum = 12 开局人口 NewGameInitCitizen-->
				<OpeningSetting>12</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitAnimal = 8 开局动物 NewGameInitAnimal-->
				<OpeningSetting>8</OpeningSetting>
				<Show>true</Show>
				<ID>1|2</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--Temperature = 11 温度曲线 NewGameTemperature-->
				<OpeningSetting>11</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitSeed = 14 开局种子 NewGameInitSeed-->
				<OpeningSetting>14</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenAge = 10 市民寿命-->
				<OpeningSetting>10</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--ActiveRandomEvent = 17 随机事件-->
				<OpeningSetting>17</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--MapRes = 15 资源产量-->
				<OpeningSetting>15</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenState = 7 初始健康幸福-->
				<OpeningSetting>7</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--TechPointEffect = 16 科技点产出效率-->
				<OpeningSetting>16</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
	</NewGameSettingList>
  </DiffGameModeSetting>
  
   <DiffGameModeSetting>
    <ID>10002</ID>
	<!--教程2-->
    <Name>HardMode_Name_1</Name>
	<OtherListId>1</OtherListId>
    <NewGameSettingList>
		<NewGameSetting>
				<!--Disaster = 6 灾难 NewGameDisasterSetting-->
				<OpeningSetting>6</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitRes = 9 初始物资 NewGameInitBuildingSetting-->
				<OpeningSetting>9</OpeningSetting>
				<Show>true</Show>
				<ID>7</ID>
            	<DefaultID>7</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenNum = 12 开局人口 NewGameInitCitizen-->
				<OpeningSetting>12</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitAnimal = 8 开局动物 NewGameInitAnimal-->
				<OpeningSetting>8</OpeningSetting>
				<Show>true</Show>
				<ID>1|2</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--Temperature = 11 温度曲线 NewGameTemperature-->
				<OpeningSetting>11</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitSeed = 14 开局种子 NewGameInitSeed-->
				<OpeningSetting>14</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenAge = 10 市民寿命-->
				<OpeningSetting>10</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--ActiveRandomEvent = 17 随机事件-->
				<OpeningSetting>17</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--MapRes = 15 资源产量-->
				<OpeningSetting>15</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenState = 7 初始健康幸福-->
				<OpeningSetting>7</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--TechPointEffect = 16 科技点产出效率-->
				<OpeningSetting>16</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
	</NewGameSettingList>
  </DiffGameModeSetting>
  
   <DiffGameModeSetting>
    <ID>10003</ID>
	<!--教程3-->
    <Name>HardMode_Name_1</Name>
	<OtherListId>1</OtherListId>
    <NewGameSettingList>
		<NewGameSetting>
				<!--Disaster = 6 灾难 NewGameDisasterSetting-->
				<OpeningSetting>6</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitRes = 9 初始物资 NewGameInitBuildingSetting-->
				<OpeningSetting>9</OpeningSetting>
				<Show>true</Show>
				<ID>8</ID>
            	<DefaultID>8</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenNum = 12 开局人口 NewGameInitCitizen-->
				<OpeningSetting>12</OpeningSetting>
				<Show>true</Show>
				<ID>5</ID>
            	<DefaultID>5</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitAnimal = 8 开局动物 NewGameInitAnimal-->
				<OpeningSetting>8</OpeningSetting>
				<Show>true</Show>
				<ID>1|2</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--Temperature = 11 温度曲线 NewGameTemperature-->
				<OpeningSetting>11</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitSeed = 14 开局种子 NewGameInitSeed-->
				<OpeningSetting>14</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>3</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenAge = 10 市民寿命-->
				<OpeningSetting>10</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>2</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--ActiveRandomEvent = 17 随机事件-->
				<OpeningSetting>17</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--MapRes = 15 资源产量-->
				<OpeningSetting>15</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--InitCitizenState = 7 初始健康幸福-->
				<OpeningSetting>7</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3|4</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
		<NewGameSetting>
				<!--TechPointEffect = 16 科技点产出效率-->
				<OpeningSetting>16</OpeningSetting>
				<Show>true</Show>
				<ID>1|2|3</ID>
            	<DefaultID>1</DefaultID>
		</NewGameSetting>
	</NewGameSettingList>
  </DiffGameModeSetting>
  
</ArrayOfDiffGameModeSetting>