<?xml version="1.0"?>
<ArrayOfGameModeInitCitizenState xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<!--市民初始状态选项配置说明
GameModeInitCitizenState 单个选项配置内容
  ID 选项id，唯一
  IconName 选项文字描述
  Score 该选项的难度分数
  BuffsList 增加的buff列表
    Buffs 对应的buff.xml中的ID  
  -->

<!--市民初始状态-->
  
  <GameModeInitCitizenState>
    <!--选项id，唯一-->
  	<ID>1</ID>
    <!--幸福度和健康度高-->
    <!--选项文字描述-->
	  <IconName>NewGame_InitCitizenState_1</IconName>
    <!--难度评分-->
	  <Score>25</Score>
    <!--增加的buff列表-->
    <BuffsList>
      <!--对应的buff.xml中的ID  -->
      <Buffs>30013</Buffs>
      <Buffs>30014</Buffs>
    </BuffsList>
  </GameModeInitCitizenState>

  <GameModeInitCitizenState>
  	<ID>2</ID>
    <!--标准-->
	  <IconName>NewGame_InitCitizenState_2</IconName>
	  <Score>30</Score>
    <BuffsList>
    </BuffsList>
  </GameModeInitCitizenState>
    
  <GameModeInitCitizenState>
  	<ID>3</ID>
    <!--幸福度和健康度较低-->
	  <IconName>NewGame_InitCitizenState_3</IconName>
	  <Score>35</Score>
    <BuffsList>
      <Buffs>32013</Buffs>
      <Buffs>32014</Buffs>
    </BuffsList>
  </GameModeInitCitizenState>
    
  <GameModeInitCitizenState>
  	<ID>4</ID>
    <!--幸福度和健康度低-->
	  <IconName>NewGame_InitCitizenState_4</IconName>
	  <Score>40</Score>
    <BuffsList>
      <Buffs>33013</Buffs>
      <Buffs>33014</Buffs>
    </BuffsList>
  </GameModeInitCitizenState>
  
  
</ArrayOfGameModeInitCitizenState>