<?xml version="1.0"?>
<ArrayOfStoryTaskConfig xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 <!--  剧本任务配置说明：
Description of Script Task Configuration:
ID  int  ID不重复
No Duplicates for IDs
Name string 任务名字
Task Name
Title string 任务完成后弹窗的标题
The pop-up title after the task is completed
Content string 弹窗的描述
Description of Pop-ups
Icon string 弹窗对应的图片（文件路径固定）
Pop-up Pictures (File path fixed)
Btn1 string 选择一的按钮文字
Option One's Button Text
Btn2 string 选择二的按钮文字（若只有一个选项则只配置一个按钮即可）
Option Two's Button Text (Only one button needs to be configured if there is only one option)
Des1 string 选择一的文字描述
Description of Option One
Des2 string 选择二的文字描述
Description of Option Two
CreateBuildingID int 完成任务是需要显示的建筑ID
The building ID to be displayed when completing the task
 bool  是否移动摄像机至显示的建筑ID（默认为是）
Do you want to move the camera to the displayed building ID (Default is Yes)
DelBuildingIDList  接到该任务时，需要隐藏的建筑ID列表
The list of building IDs to be hidden when receiving the task
DelBuildingID int 建筑ID
Building ID
ConditionList  任务条件（若有多个任务需要都达成）
Task Requirement (If multiple tasks are required)
Condition  任务达成类型
Task Accomplishment Type
Type int 1（建造建筑）
1 (Construction)
P1 int （建筑ID）
(Building ID)
Type int 2（人口数量）
2 (Number of People)
Type int 3（贸易数量）
3 (Trading Quantity)
P1 int （物品ID）
(Item ID)
  （以上类型三选一即可）
(Please just select one)
Num int 数量（任务的条件数量）
Quantity (Number of Task Requirement)
Des string 达成后的描述
Description after Completion
SelectRewardList  任务达成后的奖励列表
List of Rewards after The Task is Completed
 SelectReward  单个奖励的内容
Single Reward
  NextEventTask int 选择这个奖励后所对应的下一个任务（）对应人物ID
The corresponding character ID of the next task () after selecting the award
  BuffList  选择按钮触发的buff列表
The List of Buffs Triggered by the Button
    buff int  buff表中对应的ID
The IDs in the buff list
   TechList  选择按钮触发的科技列表
The List of technology Triggered by the Button
    Tech int HardTechnology表中对应的ID
The corresponding IDs in the HardTechnology list
  Achievement int  获取成就的ID（弹出对应的成就提示框，暂时未使用）
 IDs of the Achievement Obtained (The achievement box pops up. Temporarily unused)
  AchievementKey string  获取成就的key对接steam用的
 The key of getting achievements for steam

	
	备注：
	int			整型，只能填整数
    string		字符串类型，字母或者文字
	bool		布尔类型，true或者false
	此配置表中所有string类型的需要对应多语言中的ID

   实例：
  <StoryTaskConfig>
    <ID>1003</ID>
    <Name>StoryTask_Name_3</Name>	
	删除的建筑ID
	<DelBuildingIDList>
          <DelBuildingID>10001</DelBuildingID>
    </DelBuildingIDList>
	创建的建筑ID
	<CreateBuildingID>10021</CreateBuildingID>
	是否移动相机（不配置默认true）
	<CamMoveToCreateBuilding>false</CamMoveToCreateBuilding>
    <Title>StoryTask_Title_3</Title>
    <Content>StoryTask_Content_3</Content>
    <Icon>story_1_001</Icon>
    <Btn1>StoryTask_Btn1_3</Btn1>
    <Btn2>StoryTask_Btn2_3</Btn2>
    <Des1>StoryTask_Des1_3</Des1>
    <Des2>StoryTask_Des2_3</Des2>
    达成条件列表
    <ConditionList>
      <Condition>
        1：建造建筑，P1建筑ID
		2：人口数量，空
		3：贸易数量，P1物品ID
        <Type>
          <Type>1</Type>
          <P1>10021</P1>
        </Type>
        <Num>1</Num>
		任务的描述
        <Des>StoryTask_Condition_3</Des>
      </Condition>
    </ConditionList>
	选择奖励
    <SelectRewardList>
	奖励1
      <SelectReward>
        <BuffList>
          <Buff>5030</Buff>
        </BuffList>
		<TechList>
          <Tech>5030</Tech>
        </TechList>
		触发的成就（弹出的成就提示，对应Achieve表中的ID）
		<Achievement>5030</Achievement>
		对应steam中的成就
		<AchievementKey>5030</AchievementKey>
		奖励触发的下一个任务
        <NextEventTask>1104</NextEventTask>
      </SelectReward>
	  奖励2
      <SelectReward>
        <BuffList>
          <Buff>5031</Buff>
        </BuffList>
        <NextEventTask>1004</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
   
 --> 
   
   
   <StoryTaskConfig>
    <ID>1001</ID>
    <Name>StoryTask_Name_1</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_1</Title>
    <Content>StoryTask_Content_1</Content>
    <Icon>story_1_011</Icon>
    <Btn1>StoryTask_Btn1_1</Btn1>
    <Des1>StoryTask_Des1_1</Des1>
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10001</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_1</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--下一个任务-->
        <NextEventTask>1002</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1002</ID>
    <Name>StoryTask_Name_2</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_2</Title>
    <Content>StoryTask_Content_2</Content>
    <Icon>story_1_012</Icon>
    <Btn1>StoryTask_Btn1_2</Btn1>   
    <Des1>StoryTask_Des1_2</Des1>   
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10011</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_2</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--下一个任务-->
        <NextEventTask>1003</NextEventTask>
      </SelectReward>
    </SelectRewardList>
	<!--任务完成时删除的建筑ID-->
	<DelBuildingIDList>
          <DelBuildingID>10001</DelBuildingID>
    </DelBuildingIDList>
  </StoryTaskConfig>
  
 
  <StoryTaskConfig>
    <ID>1003</ID>
    <Name>StoryTask_Name_3</Name>
	<!--接到任务时新增的建筑-->
	<CreateBuildingID>10021</CreateBuildingID>
    <!--任务描述-->
    <Title>StoryTask_Title_3</Title>
    <Content>StoryTask_Content_3</Content>
    <Icon>story_1_001</Icon>
    <Btn1>StoryTask_Btn1_3</Btn1>
    <Btn2>StoryTask_Btn2_3</Btn2>
    <Des1>StoryTask_Des1_3</Des1>
    <Des2>StoryTask_Des2_3</Des2>
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10021</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_3</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--条件描述-->
        <BuffList>
          <Buff>5030</Buff>
        </BuffList>
        <!--下一个任务-->
        <NextEventTask>1104</NextEventTask>
      </SelectReward>
      <!--奖励2-->
      <SelectReward>
        <!--条件描述-->
        <BuffList>
          <Buff>5031</Buff>
        </BuffList>
        <!--下一个任务-->
        <NextEventTask>1004</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1004</ID>
    <Name>StoryTask_Name_4</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_4</Title>
    <Content>StoryTask_Content_4</Content>
    <Icon>story_1_011</Icon>
    <Btn1>StoryTask_Btn1_4</Btn1>    
    <Des1>StoryTask_Des1_4</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10002</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_1</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        
        <!--下一个任务-->
        <NextEventTask>1005</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1005</ID>
    <Name>StoryTask_Name_5</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_5</Title>
    <Content>StoryTask_Content_5</Content>
    <Icon>story_1_012</Icon>
    <Btn1>StoryTask_Btn1_5</Btn1>   
    <Des1>StoryTask_Des1_5</Des1>   
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10012</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_2</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>    
        <!--下一个任务-->
        <NextEventTask>1006</NextEventTask>
      </SelectReward>
    </SelectRewardList>
	<!--任务完成时删除的建筑ID-->
	<DelBuildingIDList>
          <DelBuildingID>10002</DelBuildingID>
    </DelBuildingIDList>
  </StoryTaskConfig>
  
 <StoryTaskConfig>
    <ID>1006</ID>
    <Name>StoryTask_Name_6
</Name>
	<!--接到任务时新增的建筑-->
	<CreateBuildingID>10022</CreateBuildingID>
    <!--任务描述-->
    <Title>StoryTask_Title_6</Title>
    <Content>StoryTask_Content_6</Content>
    <Icon>story_1_002</Icon>
    <Btn1>StoryTask_Btn1_6</Btn1>
    <Btn2>StoryTask_Btn2_6</Btn2>
    <Des1>StoryTask_Des1_6</Des1>
    <Des2>StoryTask_Des2_6</Des2>
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10022</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_3</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--条件描述-->
        <BuffList>
          <Buff>5033</Buff>
        </BuffList>
		<TechList>
          <Tech>100001</Tech>
        </TechList>
        <!--下一个任务-->
        <NextEventTask>1007</NextEventTask>
      </SelectReward>
      <!--奖励2-->
      <SelectReward>
        <!--条件描述-->
        <BuffList>
          <Buff>5034</Buff>
		  <Buff>5035</Buff>
		  <Buff>5036</Buff>
		  <Buff>5037</Buff>
        </BuffList>
        <!--下一个任务-->
        <NextEventTask>1007</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1007</ID>
    <Name>StoryTask_Name_7</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_7</Title>
    <Content>StoryTask_Content_7</Content>
    <Icon>story_1_011</Icon>
    <Btn1>StoryTask_Btn1_7</Btn1>    
    <Des1>StoryTask_Des1_7</Des1>   
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10003</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_1</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        
        <!--下一个任务-->
        <NextEventTask>1008</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1008</ID>
    <Name>StoryTask_Name_8</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_8</Title>
    <Content>StoryTask_Content_8</Content>
    <Icon>story_1_012</Icon>
    <Btn1>StoryTask_Btn1_8</Btn1>   
    <Des1>StoryTask_Des1_8</Des1>   
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10013</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_2</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--下一个任务-->
        <NextEventTask>1009</NextEventTask>
      </SelectReward>
    </SelectRewardList>
	<!--任务完成时删除的建筑ID-->
	<DelBuildingIDList>
          <DelBuildingID>10003</DelBuildingID>
    </DelBuildingIDList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
     <ID>1009</ID>
    <Name>复活节岛</Name>	
	<!--接到任务时新增的建筑-->
	<CreateBuildingID>10023</CreateBuildingID>
		<!--任务描述-->
		<Title>StoryTask_Title_9</Title>
		<Content>StoryTask_Content_9</Content>
		<Icon>story_1_003</Icon>
		<Btn1>StoryTask_Btn1_9</Btn1>
		<Btn2>StoryTask_Btn2_9</Btn2>
		<Des1>StoryTask_Des1_9</Des1>
		<Des2>StoryTask_Des2_9</Des2>
        <!--达成条件列表-->
        <ConditionList>
          <Condition>
            <!--1：建造建筑，2：人口数量，3：贸易数量-->
            <Type>
              <Type>1</Type>
              <P1>10023</P1>
            </Type>
            <Num>1</Num>
            <Des>StoryTask_Condition_3</Des>
          </Condition>
        </ConditionList>
		<!--选择的奖励-->
        <SelectRewardList>
		  <!--奖励1-->
          <SelectReward>
            <!--条件描述-->
            <BuffList>
				<Buff>5038</Buff>	
				<Buff>5039</Buff>
				<Buff>5044</Buff>
			</BuffList>
		<!--下一个任务-->
        <NextEventTask>1010</NextEventTask>
          </SelectReward>
		  <!--奖励2-->
          <SelectReward>
			<!--下一个任务-->
        <NextEventTask>1010</NextEventTask>
          </SelectReward>
        </SelectRewardList>	
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1010</ID>
    <Name>StoryTask_Name_10</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_10</Title>
    <Content>StoryTask_Content_10</Content>
    <Icon>story_1_011</Icon>
    <Btn1>StoryTask_Btn1_10</Btn1>   
    <Des1>StoryTask_Des1_10</Des1>  
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10004</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_1</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        
        <!--下一个任务-->
        <NextEventTask>1011</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1011</ID>
    <Name>StoryTask_Name_11</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_11</Title>
    <Content>StoryTask_Content_11</Content>
    <Icon>story_1_012</Icon>
    <Btn1>StoryTask_Btn1_11</Btn1>    
    <Des1>StoryTask_Des1_11</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10014</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_2</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>    
        <!--下一个任务-->
        <NextEventTask>1012</NextEventTask>
      </SelectReward>
    </SelectRewardList>
	<!--任务完成时删除的建筑ID-->
	<DelBuildingIDList>
          <DelBuildingID>10004</DelBuildingID>
    </DelBuildingIDList>
  </StoryTaskConfig>
  
   <StoryTaskConfig>
     <ID>1012</ID>
    <Name>StoryTask_Name_12
</Name>
	<!--接到任务时新增的建筑-->
	<CreateBuildingID>10024</CreateBuildingID>
		<!--任务描述-->
		<Title>StoryTask_Title_12</Title>
		<Content>StoryTask_Content_12</Content>
		<Icon>story_1_004</Icon>
		<Btn1>StoryTask_Btn1_12</Btn1>
		<Btn2>StoryTask_Btn2_12</Btn2>
		<Des1>StoryTask_Des1_12</Des1>
		<Des2>StoryTask_Des2_12</Des2>
        <!--达成条件列表-->
        <ConditionList>
          <Condition>
            <!--1：建造建筑，2：人口数量，3：贸易数量-->
            <Type>
              <Type>1</Type>
              <P1>10024</P1>
            </Type>
            <Num>1</Num>
            <Des>StoryTask_Condition_3</Des>
          </Condition>
        </ConditionList>
		<!--选择的奖励-->
        <SelectRewardList>
		  <!--奖励1-->
          <SelectReward>
            <!--条件描述-->
            <BuffList>
				<Buff>5040</Buff>	
			</BuffList>
			<!--条件描述-->
            <TechList>
				<Tech>100002</Tech>	
			</TechList>
			<!--下一个任务-->
        <NextEventTask>1013</NextEventTask>
          </SelectReward>
		  <!--奖励2-->
          <SelectReward>
			<!--下一个任务-->
        <NextEventTask>1013</NextEventTask>
          </SelectReward>
        </SelectRewardList>
    </StoryTaskConfig>
  
   <StoryTaskConfig>
    <ID>1013</ID>
    <Name>StoryTask_Name_13</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_13</Title>
    <Content>StoryTask_Content_13</Content>
    <Icon>story_1_011</Icon>
    <Btn1>StoryTask_Btn1_13</Btn1>    
    <Des1>StoryTask_Des1_13</Des1>   
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10005</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_1</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        
        <!--下一个任务-->
        <NextEventTask>1014</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1014</ID>
    <Name>StoryTask_Name_14</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_14</Title>
    <Content>StoryTask_Content_14</Content>
    <Icon>story_1_012</Icon>
    <Btn1>StoryTask_Btn1_14</Btn1>  
    <Des1>StoryTask_Des1_14</Des1>  
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10015</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_2</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--下一个任务-->
        <NextEventTask>1015</NextEventTask>
      </SelectReward>
    </SelectRewardList>
	<!--任务完成时删除的建筑ID-->
	<DelBuildingIDList>
          <DelBuildingID>10005</DelBuildingID>
    </DelBuildingIDList>
  </StoryTaskConfig>
  
  
  <StoryTaskConfig>
     <ID>1015</ID>
    <Name>StoryTask_Name_15
</Name>
	<!--接到任务时新增的建筑-->
	<CreateBuildingID>10025</CreateBuildingID>
		<!--任务描述-->
		<Title>StoryTask_Title_15</Title>
		<Content>StoryTask_Content_15</Content>
		<Icon>story_1_005</Icon>
		<Btn1>StoryTask_Btn1_15</Btn1>
		<Btn2>StoryTask_Btn2_15</Btn2>
		<Des1>StoryTask_Des1_15</Des1>
		<Des2>StoryTask_Des2_15</Des2>
        <!--达成条件列表-->
        <ConditionList>
          <Condition>
            <!--1：建造建筑，2：人口数量，3：贸易数量-->
            <Type>
              <Type>1</Type>
              <P1>10025</P1>
            </Type>
            <Num>1</Num>
            <Des>StoryTask_Condition_3</Des>
          </Condition>
        </ConditionList>
		<!--选择的奖励-->
        <SelectRewardList>
		  <!--奖励1-->
          <SelectReward>
            <!--条件描述-->
            <BuffList>
				<Buff>5041</Buff>	
			</BuffList>
			<!--下一个任务-->
        <NextEventTask>1016</NextEventTask>
          </SelectReward>
		  <!--奖励2-->
          <SelectReward>
            <!--条件描述-->
            <BuffList>
				<Buff>5042</Buff>	
			</BuffList>
			<!--下一个任务-->
        <NextEventTask>1016</NextEventTask>
          </SelectReward>
        </SelectRewardList>			
    </StoryTaskConfig>
  
  
  <StoryTaskConfig>
    <ID>1104</ID>
    <Name>StoryTask_Name_4</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_4</Title>
    <Content>StoryTask_Content_4</Content>
    <Icon>story_1_011</Icon>
    <Btn1>StoryTask_Btn1_4</Btn1>   
    <Des1>StoryTask_Des1_4</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10002</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_1</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        
        <!--下一个任务-->
        <NextEventTask>1105</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1105</ID>
    <Name>StoryTask_Name_5</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_5</Title>
    <Content>StoryTask_Content_5</Content>
    <Icon>story_1_012</Icon>
    <Btn1>StoryTask_Btn1_5</Btn1>    
    <Des1>StoryTask_Des1_5</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10012</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_2</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--下一个任务-->
        <NextEventTask>1106</NextEventTask>
      </SelectReward>
    </SelectRewardList>
	<!--任务完成时删除的建筑ID-->
	<DelBuildingIDList>
          <DelBuildingID>10002</DelBuildingID>
    </DelBuildingIDList>
  </StoryTaskConfig>
  
 <StoryTaskConfig>
    <ID>1106</ID>
    <Name>StoryTask_Name_6</Name>
	<!--接到任务时新增的建筑-->
	<CreateBuildingID>10022</CreateBuildingID>
    <!--任务描述-->
    <Title>StoryTask_Title_6</Title>
    <Content>StoryTask_Content_6</Content>
    <Icon>story_1_002</Icon>
    <Btn1>StoryTask_Btn1_6</Btn1>
    <Btn2>StoryTask_Btn2_6</Btn2>
    <Des1>StoryTask_Des1_6</Des1>
    <Des2>StoryTask_Des2_6</Des2>
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10022</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_3</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--条件描述-->
        <BuffList>
          <Buff>5033</Buff>
        </BuffList>
		<TechList>
          <Tech>100001</Tech>
        </TechList>
        <!--下一个任务-->
        <NextEventTask>1107</NextEventTask>
      </SelectReward>
      <!--奖励2-->
      <SelectReward>
        <!--条件描述-->
        <BuffList>
          <Buff>5034</Buff>
		  <Buff>5035</Buff>
		  <Buff>5036</Buff>
		  <Buff>5037</Buff>
        </BuffList>
        <!--下一个任务-->
        <NextEventTask>1107</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1107</ID>
    <Name>StoryTask_Name_7</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_7</Title>
    <Content>StoryTask_Content_7</Content>
    <Icon>story_1_011</Icon>
    <Btn1>StoryTask_Btn1_7</Btn1>    
    <Des1>StoryTask_Des1_7</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10003</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_1</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        
        <!--下一个任务-->
        <NextEventTask>1108</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1108</ID>
    <Name>StoryTask_Name_8</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_8</Title>
    <Content>StoryTask_Content_8</Content>
    <Icon>story_1_012</Icon>
    <Btn1>StoryTask_Btn1_8</Btn1>    
    <Des1>StoryTask_Des1_8</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10013</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_2</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        
        <!--下一个任务-->
        <NextEventTask>1109</NextEventTask>
      </SelectReward>
    </SelectRewardList>
	<!--任务完成时删除的建筑ID-->
	<DelBuildingIDList>
          <DelBuildingID>10003</DelBuildingID>
    </DelBuildingIDList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
     <ID>1109</ID>
    <Name>StoryTask_Name_9</Name>
	<!--接到任务时新增的建筑-->
	<CreateBuildingID>10023</CreateBuildingID>
		<!--任务描述-->
		<Title>StoryTask_Title_9</Title>
		<Content>StoryTask_Content_9</Content>
		<Icon>story_1_003</Icon>
		<Btn1>StoryTask_Btn1_9</Btn1>
		<Btn2>StoryTask_Btn2_9</Btn2>
		<Des1>StoryTask_Des1_9</Des1>
		<Des2>StoryTask_Des2_9</Des2>
        <!--达成条件列表-->
        <ConditionList>
          <Condition>
            <!--1：建造建筑，2：人口数量，3：贸易数量-->
            <Type>
              <Type>1</Type>
              <P1>10023</P1>
            </Type>
            <Num>1</Num>
            <Des>StoryTask_Condition_3</Des>
          </Condition>
        </ConditionList>
		<!--选择的奖励-->
        <SelectRewardList>
		  <!--奖励1-->
          <SelectReward>
            <!--条件描述-->
            <BuffList>
				<Buff>5038</Buff>	
				<Buff>5039</Buff>
				<Buff>5044</Buff>
			</BuffList>
		<!--下一个任务-->
        <NextEventTask>1110</NextEventTask>
          </SelectReward>
		  <!--奖励2-->
          <SelectReward>
			<!--下一个任务-->
        <NextEventTask>1110</NextEventTask>
          </SelectReward>
        </SelectRewardList>	
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1110</ID>
    <Name>StoryTask_Name_10</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_10</Title>
    <Content>StoryTask_Content_10</Content>
    <Icon>story_1_011</Icon>
    <Btn1>StoryTask_Btn1_10</Btn1>    
    <Des1>StoryTask_Des1_10</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10004</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_1</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        
        <!--下一个任务-->
        <NextEventTask>1111</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1111</ID>
    <Name>StoryTask_Name_11</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_11</Title>
    <Content>StoryTask_Content_11</Content>
    <Icon>story_1_012</Icon>
    <Btn1>StoryTask_Btn1_11</Btn1>    
    <Des1>StoryTask_Des1_11</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10014</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_2</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--下一个任务-->
        <NextEventTask>1112</NextEventTask>
      </SelectReward>
    </SelectRewardList>
	<!--任务完成时删除的建筑ID-->
	<DelBuildingIDList>
          <DelBuildingID>10004</DelBuildingID>
    </DelBuildingIDList>
  </StoryTaskConfig>
  
   <StoryTaskConfig>
     <ID>1112</ID>
    <Name>StoryTask_Name_12</Name>
	<!--接到任务时新增的建筑-->
	<CreateBuildingID>10024</CreateBuildingID>
		<!--任务描述-->
		<Title>StoryTask_Title_12</Title>
		<Content>StoryTask_Content_12</Content>
		<Icon>story_1_004</Icon>
		<Btn1>StoryTask_Btn1_12</Btn1>
		<Btn2>StoryTask_Btn2_12</Btn2>
		<Des1>StoryTask_Des1_12</Des1>
		<Des2>StoryTask_Des2_12</Des2>
        <!--达成条件列表-->
        <ConditionList>
          <Condition>
            <!--1：建造建筑，2：人口数量，3：贸易数量-->
            <Type>
              <Type>1</Type>
              <P1>10024</P1>
            </Type>
            <Num>1</Num>
            <Des>StoryTask_Condition_3</Des>
          </Condition>
        </ConditionList>
		<!--选择的奖励-->
        <SelectRewardList>
		  <!--奖励1-->
          <SelectReward>
            <!--条件描述-->
            <BuffList>
				<Buff>5040</Buff>	
			</BuffList>
			<!--条件描述-->
            <TechList>
				<Tech>100002</Tech>	
			</TechList>
			<!--下一个任务-->
        <NextEventTask>1113</NextEventTask>
          </SelectReward>
		  <!--奖励2-->
          <SelectReward>
		  <!--下一个任务-->
        <NextEventTask>1113</NextEventTask>
          </SelectReward>
        </SelectRewardList>
    </StoryTaskConfig>
  
   <StoryTaskConfig>
    <ID>1113</ID>
    <Name>StoryTask_Name_13</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_13</Title>
    <Content>StoryTask_Content_13</Content>
    <Icon>story_1_011</Icon>
    <Btn1>StoryTask_Btn1_13</Btn1>    
    <Des1>StoryTask_Des1_13</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10005</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_1</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        
        <!--下一个任务-->
        <NextEventTask>1114</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1114</ID>
    <Name>StoryTask_Name_14</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_14</Title>
    <Content>StoryTask_Content_14</Content>
    <Icon>story_1_012</Icon>
    <Btn1>StoryTask_Btn1_14</Btn1>    
    <Des1>StoryTask_Des1_14</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10015</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_2</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--下一个任务-->
        <NextEventTask>1115</NextEventTask>
      </SelectReward>
    </SelectRewardList>
	<!--任务完成时删除的建筑ID-->
	<DelBuildingIDList>
          <DelBuildingID>10005</DelBuildingID>
    </DelBuildingIDList>
  </StoryTaskConfig>
  
  
  <StoryTaskConfig>
     <ID>1115</ID>
    <Name>StoryTask_Name_115</Name>
	<!--接到任务时新增的建筑-->
	<CreateBuildingID>10025</CreateBuildingID>
		<!--任务描述-->
		<Title>StoryTask_Title_115</Title>
		<Content>StoryTask_Content_115</Content>
		<Icon>story_1_005</Icon>
		<Btn1>StoryTask_Btn1_115</Btn1>
		<Btn2>StoryTask_Btn2_115</Btn2>
		<Des1>StoryTask_Des1_115</Des1>
		<Des2>StoryTask_Des2_115</Des2>
        <!--达成条件列表-->
        <ConditionList>
          <Condition>
            <!--1：建造建筑，2：人口数量，3：贸易数量-->
            <Type>
              <Type>1</Type>
              <P1>10025</P1>
            </Type>
            <Num>1</Num>
            <Des>StoryTask_Condition_3</Des>
          </Condition>
        </ConditionList>
		<!--选择的奖励-->
        <SelectRewardList>
		  <!--奖励1-->
          <SelectReward>
            <!--条件描述-->
            <BuffList>
				<Buff>5032</Buff>
				<Buff>5041</Buff>	
			</BuffList>
			<!--下一个任务-->
        <NextEventTask>1016</NextEventTask>
          </SelectReward>
		  <!--奖励2-->
          <SelectReward>
            <!--条件描述-->
            <BuffList>
				<Buff>5032</Buff>
				<Buff>5042</Buff>	
			</BuffList>
			<!--下一个任务-->
        <NextEventTask>1016</NextEventTask>
          </SelectReward>
        </SelectRewardList>			
    </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1016</ID>
    <Name>StoryTask_Name_16</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_16</Title>
    <Content>StoryTask_Content_16</Content>
    <Icon>story_1_011</Icon>
    <Btn1>StoryTask_Btn1_16</Btn1>    
    <Des1>StoryTask_Des1_16</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10006</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_1</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        
        <!--下一个任务-->
        <NextEventTask>1017</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1017</ID>
    <Name>StoryTask_Name_17</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_17</Title>
    <Content>StoryTask_Content_17</Content>
    <Icon>story_1_012</Icon>
    <Btn1>StoryTask_Btn1_17</Btn1>    
    <Des1>StoryTask_Des1_17</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10016</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_2</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--下一个任务-->
        <NextEventTask>1018</NextEventTask>
      </SelectReward>
    </SelectRewardList>
	<!--任务完成时删除的建筑ID-->
	<DelBuildingIDList>
          <DelBuildingID>10006</DelBuildingID>
    </DelBuildingIDList>
  </StoryTaskConfig>
	
	<StoryTaskConfig>
     <ID>1018</ID>
    <Name>StoryTask_Name_18
</Name>
	<!--接到任务时新增的建筑-->
	<CreateBuildingID>10026</CreateBuildingID>
		<!--任务描述-->
		<Title>StoryTask_Title_18</Title>
		<Content>StoryTask_Content_18</Content>
		<Icon>story_1_006</Icon>
		<Btn1>StoryTask_Btn1_18</Btn1>
		<Btn2>StoryTask_Btn2_18</Btn2>
		<Des1>StoryTask_Des1_18</Des1>
		<Des2>StoryTask_Des2_18</Des2>
        <!--达成条件列表-->
        <ConditionList>
          <Condition>
            <!--1：建造建筑，2：人口数量，3：贸易数量-->
            <Type>
              <Type>1</Type>
              <P1>10026</P1>
            </Type>
            <Num>1</Num>
            <Des>StoryTask_Condition_3</Des>
          </Condition>
        </ConditionList>
		<!--选择的奖励-->
        <SelectRewardList>
		  <!--奖励1-->
          <SelectReward>
            <!--条件描述-->
            <BuffList>
				<Buff>5043</Buff>	
			</BuffList>
			<!--下一个任务-->
        <NextEventTask>1019</NextEventTask>
          </SelectReward>
		  <!--奖励2-->
          <SelectReward>
			<!--下一个任务-->
        <NextEventTask>1119</NextEventTask>
          </SelectReward>
        </SelectRewardList>			
    </StoryTaskConfig>
	
	<StoryTaskConfig>
    <ID>1019</ID>
    <Name>StoryTask_Name_19</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_19</Title>
    <Content>StoryTask_Content_19</Content>
    <Icon>story_1_011</Icon>
    <Btn1>StoryTask_Btn1_19</Btn1>   
    <Des1>StoryTask_Des1_19</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10007</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_1</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        
        <!--下一个任务-->
        <NextEventTask>1020</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1020</ID>
    <Name>StoryTask_Name_20</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_20</Title>
    <Content>StoryTask_Content_20</Content>
    <Icon>story_1_012</Icon>
    <Btn1>StoryTask_Btn1_20</Btn1>    
    <Des1>StoryTask_Des1_20</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10017</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_2</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--下一个任务-->
        <NextEventTask>1021</NextEventTask>
      </SelectReward>
    </SelectRewardList>
	<!--任务完成时删除的建筑ID-->
	<DelBuildingIDList>
          <DelBuildingID>10007</DelBuildingID>
    </DelBuildingIDList>
  </StoryTaskConfig>
	
	<StoryTaskConfig>
     <ID>1021</ID>
    <Name>StoryTask_Name_21</Name>
	<!--接到任务时新增的建筑-->
	<CreateBuildingID>10027</CreateBuildingID>
		<!--任务描述-->
		<Title>StoryTask_Title_21</Title>
		<Content>StoryTask_Content_21</Content>
		<Icon>story_1_007</Icon>
		<Btn1>StoryTask_Btn1_21</Btn1>
		<Btn2>StoryTask_Btn2_21</Btn2>
		<Des1>StoryTask_Des1_21</Des1>
		<Des2>StoryTask_Des2_21</Des2>
        <!--达成条件列表-->
        <ConditionList>
          <Condition>
            <!--1：建造建筑，2：人口数量，3：贸易数量-->
            <Type>
              <Type>1</Type>
              <P1>10027</P1>
            </Type>
            <Num>1</Num>
            <Des>StoryTask_Condition_3</Des>
          </Condition>
        </ConditionList>
		<!--选择的奖励-->
        <SelectRewardList>
		  <!--奖励1-->
          <SelectReward>	
			<!--解锁建筑-->
            <TechList>
				<Tech>100003</Tech>	
			</TechList>
			<!--获取的成就-->
			<Achievement>10001</Achievement>
			<!--获取的成就-->
			<AchievementKey>storya1</AchievementKey>
          </SelectReward>
		  <!--奖励2-->
          <SelectReward>
			<!--解锁建筑-->
            <TechList>
				<Tech>100003</Tech>	
			</TechList>
			<!--获取的成就-->
			<Achievement>10001</Achievement>
			<!--获取的成就-->
			<AchievementKey>storya1</AchievementKey>
          </SelectReward>
        </SelectRewardList>	
    </StoryTaskConfig>
	
	<StoryTaskConfig>
    <ID>1119</ID>
    <Name>StoryTask_Name_19</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_19</Title>
    <Content>StoryTask_Content_19</Content>
    <Icon>story_1_011</Icon>
    <Btn1>StoryTask_Btn1_19</Btn1>   
    <Des1>StoryTask_Des1_19</Des1>   
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10007</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_1</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        
        <!--下一个任务-->
        <NextEventTask>1120</NextEventTask>
      </SelectReward>
    </SelectRewardList>
  </StoryTaskConfig>
  
  <StoryTaskConfig>
    <ID>1120</ID>
    <Name>StoryTask_Name_20</Name>
    <!--任务描述-->
    <Title>StoryTask_Title_20</Title>
    <Content>StoryTask_Content_20</Content>
    <Icon>story_1_012</Icon>
    <Btn1>StoryTask_Btn1_20</Btn1>    
    <Des1>StoryTask_Des1_20</Des1>    
    <!--达成条件列表-->
    <ConditionList>
      <Condition>
        <!--1：建造建筑，2：人口数量，3：贸易数量-->
        <Type>
          <Type>1</Type>
          <P1>10017</P1>
        </Type>
        <Num>1</Num>
        <Des>StoryTask_Condition_2</Des>
      </Condition>
    </ConditionList>
    <!--选择奖励-->
    <SelectRewardList>
      <!--奖励1-->
      <SelectReward>
        <!--下一个任务-->
        <NextEventTask>1121</NextEventTask>
      </SelectReward>
    </SelectRewardList>
	<!--任务完成时删除的建筑ID-->
	<DelBuildingIDList>
          <DelBuildingID>10007</DelBuildingID>
    </DelBuildingIDList>
  </StoryTaskConfig>

	<StoryTaskConfig>
     <ID>1121</ID>
    <Name>StoryTask_Name_121</Name>
	<!--接到任务时新增的建筑-->
	<CreateBuildingID>10027</CreateBuildingID>
		<!--任务描述-->
		<Title>StoryTask_Title_121</Title>
		<Content>StoryTask_Content_121</Content>
		<Icon>story_1_007</Icon>
		<Btn1>StoryTask_Btn1_121</Btn1>
		<Btn2>StoryTask_Btn2_121</Btn2>
		<Des1>StoryTask_Des1_121</Des1>
		<Des2>StoryTask_Des2_121</Des2>
        <!--达成条件列表-->
        <ConditionList>
          <Condition>
            <!--1：建造建筑，2：人口数量，3：贸易数量-->
            <Type>
              <Type>1</Type>
              <P1>10027</P1>
            </Type>
            <Num>1</Num>
            <Des>StoryTask_Condition_3</Des>
          </Condition>
        </ConditionList>
		<!--选择的奖励-->
        <SelectRewardList>
		  <!--奖励1-->
          <SelectReward>	
			<!--解锁建筑-->
            <TechList>
				<Tech>100003</Tech>	
			</TechList>
			<!--获取的成就-->
			<Achievement>10002</Achievement>
			<!--获取的成就-->
			<AchievementKey>storya2</AchievementKey>
          </SelectReward>
		  <!--奖励2-->
          <SelectReward>
			<!--解锁建筑-->
            <TechList>
				<Tech>100003</Tech>	
			</TechList>
			<!--获取的成就-->
			<Achievement>10002</Achievement>
			<!--获取的成就-->
			<AchievementKey>storya2</AchievementKey>
          </SelectReward>
        </SelectRewardList>	
    </StoryTaskConfig>
  
</ArrayOfStoryTaskConfig>