package javax.microedition.m3g;

public class AnimationController extends Object3D
{

 public AnimationController()
 {
 }
 
 public void setActiveInterval(int int_1, int int_2)
 {
 }
 
 public int getActiveIntervalStart()
 {
  return 0;
 }
 
 public int getActiveIntervalEnd()
 {
  return 0;
 }
 
 public void setSpeed(float float_1, int int_1)
 {
 }
 
 public float getSpeed()
 {
  return 0.0f;
 }
 
 public void setPosition(float float_1, int int_1)
 {
 }
 
 public float getPosition(int int_1)
 {
  return 0.0f;
 }
 
 public void setWeight(float float_1)
 {
 }
 
 public float getWeight()
 {
  return 0.0f;
 }
 
 public int getRefWorldTime()
 {
  return 0;
 }
 
}